Since 2004, Centre for Digital Youth Care has worked to create, provide and guarantee professional help through digital media for vulnerable young people. Our focal point is our online youth counseling Cyberhus.dk which implements approx. 8000 consultative interactions with vulnerable young people each year. Read more about Centre for Digital Youth Care.

Cases from cyberhus.dk

Take a look at our samples of consultative interactions with young people, and users, of Cyberhus.

Enable – European network against bullying

Centre for Digital Youth Care is participating in a European Daphne project against bullying that seeks to support and foster young people’s well-being on-and offline. Read more about Enable.

Screenagers

Screenagers is a research project examining the use of ICT in the field of pedagogy. How are we best able to take advantage of ICT’s potential in a pedagogical framework? Read more about Screenagers.

Skills Connect

With Skills Connect, we consider how young people develop work related skills through volunteering, and assess how we can support young people to effectively develop skills that directly can contribute to their opportunities of employment. Read more about Skills Connect.

Danish helpline

Centre for Digital Youth Care’s digital counselling in Cyberhus deals with internet-related issues, as a part of the EU Insafe program, and has served as the Danish helpline in close collaboration with Save the Children Denmark, and the Council for Children and Young People since 2009. Read more about Insafe and Safer Internet Programme.

Read more about the work of the Danish helpline:

Cyberhus – online counselling
CfDP’s project, Cyberhus, is an online socio-educational clubhouse for young people which offers various activities and features, for example counselling via problem pages and chatrooms. Read the full article.

Safer Internet Centre Denmark
CfDP, and two other organisations, part of Safer Internet Centre Denmark​, work to support children and young people’s digital well-being and safety.
Read the full article.

Fortnite – benign or malignant?

Fortnite has taken the whole world by storm. In the short period of time since its release in July 2017, it has not only become the world’s most popular videogame but an everyday...

Team from CfDP and the municipality of Aarhus, wins the competition at SELMA’s “Hacking Hate ” hackathon

We are delighted to announce that Digital Vikings, a team of four teenagers from CfDP and the municipality of Aarhus, just won the SELMA “Hacking Hate” hackathon! In the final phase...

Have Danish children and young people turned into digital junkies?

The debate about whether or not danish children and young people have become addicted to their smartphones has been going on for a while now. Often, if you frequent any kind of news...

Five inspiring initiatives exemplifying digital youth work

Since 2017 Centre for Digital Youth Care has been part of the Erasmus+ -project “Digital Youth Work”, where we work with our international partners to gather initiatives which aim...

EU-project brings together digital youth centered initiatives

CfDP is contributing to the Erasmus+ -project “Digital Youth Work”. The first part of the projects inspirational catalog is now online, featuring - among many others - three of...

Computer games as a pedagogical tool – a municipal project.

Together with the local municipal youth center, Center for Digital Youthcare is in charge of a social group activity, aimed a young gamers. The young meet twice weekly, in order to...

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